Searched refs:m_UniformDataIndex (Results 1 – 4 of 4) sorted by relevance
56 || m_UniformDataIndex + UNIFORM_DATA_USE_MAX > UNIFORM_DATA_NUM in SetUniformDataEnd()198 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in SetUpTextureCoords()199 nw::math::VEC4* pTexCoord = &m_UniformData[ m_UniformDataIndex ]; in SetUpTextureCoords()201 std::memcpy( &m_UniformData[ m_UniformDataIndex ], in SetUpTextureCoords()205 m_UniformDataIndex += texCoordNum; in SetUpTextureCoords()230 nw::math::VEC4* __restrict pQuadInfo = &m_UniformData[ m_UniformDataIndex ]; in SetUpQuad()236 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in SetUpQuad()237 ++m_UniformDataIndex; in SetUpQuad()
753 if ( m_UniformDataIndex > 0 ) in UniformAndDraw()755 const u32 size = SetUniformCommand(m_UniformDataBuffer, m_UniformDataIndex); in UniformAndDraw()757 m_UniformDataIndex = 0; in UniformAndDraw()
826 m_UniformDataIndex(0), in RectDrawer()882 && m_UniformDataIndex == 0 in DrawBegin()1479 && m_UniformDataIndex == 0 in BuildTextCommand()1676 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in BuildTextCommand()1677 math::VEC4* __restrict pTexCoord = &m_UniformData[m_UniformDataIndex]; in BuildTextCommand()1680 ++m_UniformDataIndex; in BuildTextCommand()1685 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in BuildTextCommand()1686 math::VEC4* __restrict pQuadInfo = &m_UniformData[m_UniformDataIndex]; in BuildTextCommand()1689 ++m_UniformDataIndex; in BuildTextCommand()1700 || m_UniformDataIndex + 1 + 1 > UNIFORM_DATA_NUM in BuildTextCommand()[all …]
349 u8 m_UniformDataIndex; variable