Searched refs:m_UniformAddress (Results 1 – 3 of 3) sorted by relevance
48 m_UniformAddr[ m_UniformAddrIndex ] = m_UniformAddress; in SetUniformDataEnd()198 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in SetUpTextureCoords()213 m_UniformAddress.addrColor = alpha; in SetCurrentUniformAlpha()222 m_UniformAddress.addrMtx = m_UniformMtxIndex; in SetUpMtx()236 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in SetUpQuad()281 m_UniformAddress.addrColor = alpha; in SetUpVtxColors()285 m_UniformAddress.addrColor = m_UniformMtxIndex; in SetUpVtxColors()
1496 m_UniformAddress.addrMtx = 0; in BuildTextCommand()1676 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in BuildTextCommand()1685 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in BuildTextCommand()1695 m_UniformAddr[m_UniformAddrIndex] = m_UniformAddress; in BuildTextCommand()1764 m_UniformAddress.addrColor = MATRIX_UNIFORM_NUM; in UniformAndDrawText()1830 m_UniformAddress.addrColor = static_cast<f32>(MATRIX_UNIFORM_NUM + m_UniformTextColorIndex); in AddTextColor()
406 UniformAddress m_UniformAddress; variable