Searched refs:m_TargetObjects (Results 1 – 2 of 2) sorted by relevance
210 NW_MINMAXLT_ASSERT(memberIdx, 0, m_TargetObjects.Size()); in GetTargetObject()211 return m_TargetObjects[memberIdx]; in GetTargetObject()217 NW_MINMAXLT_ASSERT(memberIdx, 0, m_TargetObjects.Size()); in SetTargetObject()218 m_TargetObjects[memberIdx] = object; in SetTargetObject()309 ut::MoveArray<void*> m_TargetObjects; //!< メンバごとの対象オブジェクトのポインタです。 variable
172 m_TargetObjects = ut::MoveArray<void*>(memory, memberCount, &GetAllocator()); in Initialize()173 m_TargetObjects.Resize(memberCount); in Initialize()