Home
last modified time | relevance | path

Searched refs:m_StartedFlag (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp54 m_StartedFlag(false), in BasicSoundPlayer()
66 m_StartedFlag = false; in Initialize()
Dsnd_WaveSoundPlayer.cpp154 m_StartedFlag = true; in Start()
263 if ( m_StartedFlag ) in FinishPlayer()
266 m_StartedFlag = false; in FinishPlayer()
339 if ( ! m_StartedFlag ) return; in Update()
Dsnd_SequenceSoundPlayer.cpp104 m_StartedFlag = false; in Initialize()
296 m_StartedFlag = true; in Start()
711 if ( m_StartedFlag ) in FinishPlayer()
714 m_StartedFlag = false; in FinishPlayer()
831 if ( ! m_StartedFlag ) in Update()
Dsnd_BasicSound.cpp80 m_StartedFlag = false; in Initialize()
162 if ( m_StartedFlag ) in Finalize()
208 m_StartedFlag = false; in Finalize()
402 if ( ! m_StartedFlag ) in Update()
513 m_StartedFlag = true; in Update()
Dsnd_StreamSoundPlayer.cpp295 if ( ! m_StartedFlag ) in Start()
416 m_StartedFlag = true; in Start()
467 if ( m_StartedFlag ) { in Stop()
469 m_StartedFlag = false; in Stop()
1182 if ( m_StartedFlag ) in Update()
1416 if ( ! m_StartedFlag ) in UpdateBuffer()
1805 m_StartedFlag ? internal::TaskManager::PRIORITY_HIGH : in UpdateLoadingBlockIndex()
/NW4C-2.0.3/include/nw/snd/
Dsnd_BasicSoundPlayer.h70 bool IsStarted() const { return m_StartedFlag; } in IsStarted()
122 bool m_StartedFlag; // プレイヤーコールバック登録されているかどうか variable
Dsnd_BasicSound.h386 bool IsStarted() const { return m_StartedFlag; } // for SeqSound in IsStarted()
424 bool m_StartedFlag; variable