Searched refs:m_StageObject (Results 1 – 2 of 2) sorted by relevance
149 …m_StageObject = m_GfxCtrl->CreateModel( NULL, NW_DEMO_FILE_PATH(L"ToyStageObj.bcmdl"), GfxCtrl::GF… in InitializeScene()150 m_StageObject->SetLayerId( 5 ); in InitializeScene()151 m_StageObject->SetVisibleZone( 0.0f ); // 起動時は表示されていません。 in InitializeScene()199 m_StageObject->SetAnimEvaluatorNo( 0 ); in InitializeScene()395 m_StageObject->SetVisibleZone(stage_obj_rate); in InitializeScene()690 m_StageObject->SetVisibleZone( 1.0f - m_StageMeshSlider->GetParam() ); in ReceveMessage()
137 SmModel* m_StageObject; variable