Searched refs:m_SkipUpdateAdpcmLoop (Results 1 – 2 of 2) sorted by relevance
299 bool m_SkipUpdateAdpcmLoop; variable
78 m_SkipUpdateAdpcmLoop = false; in Initialize()1592 m_SkipUpdateAdpcmLoop = false; in UpdatePlayingBlockIndex()1677 m_SkipUpdateAdpcmLoop = true; in UpdateDataLoopAddress()