Searched refs:m_SkeletalAnimBindingIndex (Results 1 – 2 of 2) sorted by relevance
321 int GetSkeletalAnimBindingIndex() const { return m_SkeletalAnimBindingIndex; } in GetSkeletalAnimBindingIndex()327 return m_AnimBinding->GetAnimObject(m_SkeletalAnimBindingIndex, objectIndex);334 return m_AnimBinding->GetAnimObject(m_SkeletalAnimBindingIndex, objectIndex);343 m_AnimBinding->SetAnimObject(m_SkeletalAnimBindingIndex, animObject, objectIndex);422 m_SkeletalAnimBindingIndex(-1), in SkeletalModel()451 int m_SkeletalAnimBindingIndex; variable
195 m_SkeletalAnimBindingIndex = animGroupIdx; in CreateSkeletalAnimGroup()