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Searched refs:m_ShapeShader (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp39 m_ShapeShader(), in GraphicsDrawing()
92 m_ShapeShader.SetupBinary( pShaderBinary, 0, -1 ); in InitializeShape()
95 … result = m_ShapeShader.SearchBindSymbol( &m_ShapeBindSymbolProjectionMatrix, "uProjection" ); in InitializeShape()
98 result = m_ShapeShader.SearchBindSymbol( &m_ShapeBindSymbolModelViewMatrix, "uModelView" ); in InitializeShape()
102 result = m_ShapeShader.SearchBindSymbol( &m_ShapeBindSymbolPos, "aPosition" ); in InitializeShape()
105 result = m_ShapeShader.SearchBindSymbol( &m_ShapeBindSymbolColor, "aColor" ); in InitializeShape()
637 command = m_ShapeShader.MakeFullCommand( command ); in SetupShapeMaterial()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsDrawing.h473 nn::gr::Shader m_ShapeShader; variable