Searched refs:m_ShapePositionStreamArray (Results 1 – 2 of 2) sorted by relevance
| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 49 m_ShapePositionStreamArray( NULL ), in GraphicsDrawing() 109 …uptr physicalAddr = nngxGetPhysicalAddr( reinterpret_cast< uptr >( m_ShapePositionStreamArray ) );… in InitializeShape() 143 …m_ShapePositionStreamArray = static_cast<math::VEC2*>( m_ShapeAllocator->Alloc( shapePositionStrea… in InitializeShape() 149 m_ShapePositionStreamArray[ index ] = math::VEC2( 0.0f, 0.0f ); in InitializeShape() 180 os::SafeFree( m_ShapePositionStreamArray, m_ShapeAllocator ); in DestroyShape() 226 nngxUpdateBuffer( m_ShapePositionStreamArray, shapePositionStreamArraySize ); in EndDrawingShape() 252 …s32 count = this->BuildLine( p1, p2, m_LineWidth, &m_ShapePositionStreamArray[ m_ShapeVertexCount … in DrawLine() 269 m_LineWidth, &m_ShapePositionStreamArray[ m_ShapeVertexCount + count ] ); in DrawRectangle() 273 m_LineWidth, &m_ShapePositionStreamArray[ m_ShapeVertexCount + count ] ); in DrawRectangle() 276 m_LineWidth, &m_ShapePositionStreamArray[ m_ShapeVertexCount + count ] ); in DrawRectangle() [all …]
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsDrawing.h | 486 math::VEC2* m_ShapePositionStreamArray; variable
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