Searched refs:m_ShapeColorStreamArray (Results 1 – 2 of 2) sorted by relevance
50 m_ShapeColorStreamArray( NULL ), in GraphicsDrawing()112 physicalAddr = nngxGetPhysicalAddr( reinterpret_cast< uptr >( m_ShapeColorStreamArray ) ); in InitializeShape()144 …m_ShapeColorStreamArray = static_cast<f32*>( m_ShapeAllocator->Alloc( shapeColorStreamArraySize… in InitializeShape()152 m_ShapeColorStreamArray[ colorIndex ] = 1.0f; in InitializeShape()153 m_ShapeColorStreamArray[ colorIndex + 1 ] = 1.0f; in InitializeShape()154 m_ShapeColorStreamArray[ colorIndex + 2 ] = 1.0f; in InitializeShape()155 m_ShapeColorStreamArray[ colorIndex + 3 ] = 1.0f; in InitializeShape()181 os::SafeFree( m_ShapeColorStreamArray, m_ShapeAllocator ); in DestroyShape()227 nngxUpdateBuffer( m_ShapeColorStreamArray, shapeColorStreamArraySize ); in EndDrawingShape()255 BuildColor( count, color, &m_ShapeColorStreamArray[ index ] ); in DrawLine()[all …]
487 f32* m_ShapeColorStreamArray; variable