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Searched refs:m_ShapeAllocator (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp52 m_ShapeAllocator( NULL ), in GraphicsDrawing()
77 m_ShapeAllocator = NULL; in Finalize()
127 m_ShapeAllocator = allocator; in InitializeShape()
143 …m_ShapePositionStreamArray = static_cast<math::VEC2*>( m_ShapeAllocator->Alloc( shapePositionStrea… in InitializeShape()
144 …m_ShapeColorStreamArray = static_cast<f32*>( m_ShapeAllocator->Alloc( shapeColorStreamArraySize… in InitializeShape()
145 …m_ShapeIndexStreamArray = static_cast<u16*>( m_ShapeAllocator->Alloc( shapeIndexStreamArraySize… in InitializeShape()
173 if ( m_pShapeShaderBinary && m_ShapeAllocator ) in DestroyShape()
175 os::SafeFree( m_pShapeShaderBinary, m_ShapeAllocator ); in DestroyShape()
178 if ( m_ShapeAllocator ) in DestroyShape()
180 os::SafeFree( m_ShapePositionStreamArray, m_ShapeAllocator ); in DestroyShape()
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/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsDrawing.h490 nw::os::IAllocator* m_ShapeAllocator; variable