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Searched refs:m_ShaderAllocator (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Particle.cpp79 os::IAllocator* ParticleEffect::m_ShaderAllocator = NULL; member in nw::demo::ParticleEffect
371 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary()
375 m_ShaderResource->buffer = nw::demo::Utility::LoadFile(m_ShaderAllocator, shaderFilePath); in InitializeShaderBinary()
386 m_ShaderAllocator->DestructAndFree(m_ShaderResource, 1); in FinalizeShaderBinary()
389 m_ShaderAllocator = NULL; in FinalizeShaderBinary()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h781 static os::IAllocator* m_ShaderAllocator; variable