Searched refs:m_SequenceSoundPlayerInstance (Results 1 – 2 of 2) sorted by relevance
122 command->player = &m_SequenceSoundPlayerInstance; in Setup()136 command->player = &m_SequenceSoundPlayerInstance; in SetBankData()162 command->player = &m_SequenceSoundPlayerInstance; in Prepare()201 sound->m_SequenceSoundPlayerInstance.SetPlayerHeapDataManager( in NotifyAsyncLoadFinishedFunc()220 command->player = &m_SequenceSoundPlayerInstance; in Skip()243 command->player = &m_SequenceSoundPlayerInstance; in SetTempoRatio()265 command->player = &m_SequenceSoundPlayerInstance; in SetChannelPriority()285 command->player = &m_SequenceSoundPlayerInstance; in SetReleasePriorityFix()306 command->player = &m_SequenceSoundPlayerInstance; in SetSequenceUserprocCallback()343 command->player = &m_SequenceSoundPlayerInstance; in SetTrackMute()[all …]
167 …al driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() { return &m_SequenceSoundPlayerInstance; } in GetBasicSoundPlayerHandle()182 driver::SequenceSoundPlayer m_SequenceSoundPlayerInstance; variable