Searched refs:m_Scissor (Results 1 – 2 of 2) sorted by relevance
212 m_Scissor.Set(0, 0, NN_GX_DISPLAY0_WIDTH, NN_GX_DISPLAY0_HEIGHT); in InitializeEnvironments()225 command = m_Scissor.MakeCommand(command); in MakeSceneBeginCommand()
111 nn::gr::Scissor m_Scissor; variable