Home
last modified time | relevance | path

Searched refs:m_SceneUpdater (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp62 m_SceneUpdater( NULL ), in SmSceneCtrl()
82 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()
124 nw::gfx::SafeDestroy(m_SceneUpdater); in ~SmSceneCtrl()
140 m_SceneUpdater->UpdateAll(m_SceneContext); in UpdateScene()
204 m_SceneUpdater->SubmitView( m_RenderQueue, m_SceneContext, *currentCamera, 0 ); in SubmitView()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h75 nw::gfx::SceneUpdater* m_SceneUpdater; variable
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h632 gfx::ISceneUpdater* GetSceneUpdater() { return m_SceneUpdater; } in GetSceneUpdater()
642 m_SceneUpdater(NULL), in SceneSystem()
650 gfx::SceneUpdater* m_SceneUpdater; variable
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp1042 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()
1073 gfx::SafeDestroy(this->m_SceneUpdater); in Destroy()
1117 this->m_SceneUpdater->UpdateAll(this->m_SceneContext); in UpdateScene()