Searched refs:m_SceneUpdater (Results 1 – 4 of 4) sorted by relevance
62 m_SceneUpdater( NULL ), in SmSceneCtrl()82 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()124 nw::gfx::SafeDestroy(m_SceneUpdater); in ~SmSceneCtrl()140 m_SceneUpdater->UpdateAll(m_SceneContext); in UpdateScene()204 m_SceneUpdater->SubmitView( m_RenderQueue, m_SceneContext, *currentCamera, 0 ); in SubmitView()
75 nw::gfx::SceneUpdater* m_SceneUpdater; variable
632 gfx::ISceneUpdater* GetSceneUpdater() { return m_SceneUpdater; } in GetSceneUpdater()642 m_SceneUpdater(NULL), in SceneSystem()650 gfx::SceneUpdater* m_SceneUpdater; variable
1042 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()1073 gfx::SafeDestroy(this->m_SceneUpdater); in Destroy()1117 this->m_SceneUpdater->UpdateAll(this->m_SceneContext); in UpdateScene()