| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 85 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi() 127 scale->Set(localTransform.m_Scale); in CalculateWorldXsi() 131 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi() 172 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc() 191 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc() 202 scale->Set(localTransform.m_Scale); in CalculateWorldMayaSsc() 206 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc() 235 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() 255 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() 275 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() [all …]
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| D | gfx_TransformAnimBlendOp.cpp | 103 BlendVector3(&dst->m_Scale, &src->Scale(), in BlendScaleStandard() 126 BlendVector3(&dst->m_Scale, &logScale, in BlendScaleAccurate() 138 math::VEC3& scale = transform->m_Scale; in PostBlendAccurateScale() 288 math::VEC3& dstScale = dst->m_Scale; in OverrideTransform()
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| D | gfx_FragmentLight.cpp | 272 angleSampler->m_Scale = ResLightingLookupTable::SCALE_1; in CreateResFragmentLight() 366 angleSampler->m_Scale = srcAngleSampler.GetScale(); in CloneResFragmentLight()
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| D | gfx_TransformAnimEvaluator.cpp | 213 transformAnim.EvaluateScale(&result->m_Scale, &frameFlags, frame); in EvaluateMemberBakedAnim()
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| D | gfx_Material.cpp | 730 lightingLookupTable->m_Scale = resLightingLookupTable.GetScale(); in CopyResLightingLookupTable()
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_CharWriter.h | 258 m_Scale.x = hScale; in SetScale() 259 m_Scale.y = vScale; in SetScale() 268 m_Scale.x = hvScale; in SetScale() 269 m_Scale.y = hvScale; in SetScale() 276 f32 GetScaleH() const { return m_Scale.x; } in GetScaleH() 282 f32 GetScaleV() const { return m_Scale.y; } in GetScaleV() 653 CharScale m_Scale; //!< 文字拡大率 variable
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_CharWriter.cpp | 198 return m_pFont->GetWidth() * m_Scale.x; in GetFontWidth() 205 return m_pFont->GetHeight() * m_Scale.y; in GetFontHeight() 212 return m_pFont->GetAscent() * m_Scale.y; in GetFontAscent() 219 return m_pFont->GetDescent() * m_Scale.y; in GetFontDescent() 244 f32 margin = (m_FixedWidth - widths.charWidth * m_Scale.x) / 2; in Print() 247 left = margin + widths.left * m_Scale.x; in Print() 251 width = widths.charWidth * m_Scale.x; in Print() 252 left = widths.left * m_Scale.x; in Print() 269 m_CursorPos.x += glyph.widths.glyphWidth * m_Scale.x; in DrawGlyph() 302 const f32 width = glyph.widths.glyphWidth * m_Scale.x; in PrintGlyph() [all …]
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 143 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform() 151 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform() 171 m_Scale(transform.m_Scale), in CalculatedTransform() 271 math::VEC3& DirectScale() { return m_Scale; } in DirectScale() 274 const math::VEC3& Scale() const { return m_Scale; } in Scale() 280 m_Scale = scale; in SetScale() 289 m_Scale.Set(fx, fy, fz); in SetScale() 369 this->m_Scale = transform.scale; in SetTransform() 592 const math::VEC3& scale = this->m_Scale; in UpdateScaleFlags() 628 math::VEC3 m_Scale; variable
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| D | gfx_WorldMatrixUpdater.h | 249 worldTransform->m_Scale = scale; in UpdateMaya() 252 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateMaya() 287 worldTransform->m_Scale = scale; in UpdateBasic() 290 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateBasic() 325 worldTransform->m_Scale = scale; in UpdateXsi() 328 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, worldTransform->m_Scale); in UpdateXsi()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResParticleForm.h | 65 nw::ut::ResVec3 m_Scale; member 96 nw::ut::ResVec3 m_Scale; member 132 nw::ut::ResVec2 m_Scale; member 185 nw::ut::ResVec2 m_Scale; member 216 nw::ut::ResVec3 m_Scale; member
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| D | gfx_ResFragmentShader.h | 67 nw::ut::ResU32 m_Scale; member 408 return TABLE[ref().m_Scale]; in NW_RES_FIELD_PRIMITIVE_DECL() 420 if (scale == 1.0f) { ref().m_Scale = SCALE_1; } in SetScaleF32() 421 else if (scale == 2.0f) { ref().m_Scale = SCALE_2; } in SetScaleF32() 422 else if (scale == 4.0f) { ref().m_Scale = SCALE_4; } in SetScaleF32() 423 else if (scale == 8.0f) { ref().m_Scale = SCALE_8; } in SetScaleF32() 424 else if (scale == 0.25f) { ref().m_Scale = SCALE_0_25; } in SetScaleF32() 425 else if (scale == 0.5f) { ref().m_Scale = SCALE_0_5; } in SetScaleF32()
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| D | gfx_ResVertex.h | 153 nw::ut::ResF32 m_Scale; member 243 nw::ut::ResF32 m_Scale; member
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| D | gfx_ResMaterial.h | 155 nw::ut::ResVec2 m_Scale; member 1192 return this->ref().m_Scale; in NW_RES_CTOR() 1199 if (this->ref().m_Scale != scale) in SetScale() 1201 this->ref().m_Scale.Set(scale.x, scale.y); in SetScale()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Pane.h | 303 return m_Scale; in GetScale() 316 m_Scale = value; in SetScale() 1502 math::VEC2 m_Scale; variable
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 93 return value * pSegment->fv32.m_Scale + pSegment->fv32.m_Offset; in GetValue() 139 return value * pSegment->fvss64.m_Scale + pSegment->fvss64.m_Offset; in GetValue() 169 return value * pSegment->fvss48.m_Scale + pSegment->fvss48.m_Offset; in GetValue() 217 return value * pSegment->fvs48.m_Scale + pSegment->fvs48.m_Offset; in GetValue() 246 return value * pSegment->fvs32.m_Scale + pSegment->fvs32.m_Offset; in GetValue()
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Pane.cpp | 294 …(sizeof(m_Translate) + sizeof(m_Rotate) + sizeof(m_Scale) + sizeof(m_Size)) / sizeof(f32) == ANIMT… in Pane() 309 m_Scale = VEC2(1, 1); in Pane() 329 m_Scale = pBlock->scale; in Pane()
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| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnimCurve.h | 197 ut::ResF32 m_Scale; // Valueに適用する member
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