Searched refs:m_RenderSortMode (Results 1 – 2 of 2) sorted by relevance
264 return this->m_RenderSortMode; in GetRenderSortMode()497 m_RenderSortMode(gfx::ISceneUpdater::ALL_MESH_BASE_SORT), in RenderSystem()515 gfx::ISceneUpdater::RenderSortMode m_RenderSortMode; variable
300 this->m_RenderSortMode = renderSortMode; in SetRenderSortMode()303 …if (this->m_RenderSortMode == gfx::ISceneUpdater::OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT) in SetRenderSortMode()451 this->m_RenderSortMode); in SubmitView()