Searched refs:m_ReleasePriorityFixFlag (Results 1 – 6 of 6) sorted by relevance
49 m_ReleasePriorityFixFlag = false; in Initialize()226 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()430 channel->SetReleasePriorityFix( m_ReleasePriorityFixFlag ); in StartChannel()
106 m_ReleasePriorityFixFlag = false; in Initialize()386 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()
111 m_ReleasePriorityFixFlag = false; in InitParam()458 if ( ! m_ReleasePriorityFixFlag ) in Release()
207 bool IsReleasePriorityFix() const { return m_ReleasePriorityFixFlag; } in IsReleasePriorityFix()284 bool m_ReleasePriorityFixFlag; variable
172 void SetReleasePriorityFix( bool fix ) { m_ReleasePriorityFixFlag = fix; } in SetReleasePriorityFix()224 u8 m_ReleasePriorityFixFlag; variable
167 bool m_ReleasePriorityFixFlag; variable