Searched refs:m_Rect (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Viewport.h | 62 : m_Rect( x, y, x + width, y + height ), in Viewport() 75 : m_Rect( rect ), in Viewport() 96 m_Rect.SetOriginAndSize(0.f, 0.f, width, height); in Viewport() 101 : m_Rect(v.m_Rect), in Viewport() 127 m_Rect = bound; in SetBound() 138 m_Rect.SetOriginAndSize( x, in SetBound() 151 m_Rect.SetOriginAndSize( 0.f, in SetBound() 158 const ut::Rect& GetBound() const { return m_Rect; } in GetBound() 169 ut::Rect m_Rect;
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_FrustumProjectionUpdater.cpp | 48 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create() 49 buffer->m_Rect.m_Center = PROJECTION_CENTER; in Create() 50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
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| D | gfx_OrthoProjectionUpdater.cpp | 48 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create() 49 buffer->m_Rect.m_Center = PROJECTION_CENTER; in Create() 50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResCamera.h | 194 ResProjectionRect m_Rect; member 200 ResProjectionRect m_Rect; member
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