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Searched refs:m_Reader (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamSoundFileLoader.cpp81 m_Reader.Initialize( buffer ); in LoadFileHeader()
97 if ( ! m_Reader.IsAvailable() ) return 0; in GetTrackCount()
98 return m_Reader.GetTrackCount(); in GetTrackCount()
112 if ( ! m_Reader.IsAvailable() ) return 0; in GetChannelCount()
113 return m_Reader.GetChannelCount(); in GetChannelCount()
127 if ( ! m_Reader.IsAvailable() ) return false; in ReadStreamInfo()
128 m_Reader.ReadStreamSoundInfo( strmInfo ); in ReadStreamInfo()
144 if ( ! m_Reader.IsAvailable() ) return false; in ReadStreamTrackInfo()
145 m_Reader.ReadStreamTrackInfo( trackInfo, trackIndex ); in ReadStreamTrackInfo()
165 if ( ! m_Reader.IsAvailable() ) return false; in ReadDspAdpcmChannelInfo()
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Dsnd_AnimSoundImpl.cpp34 m_Reader(), in AnimSoundImpl()
63 bool result = m_Reader.Initialize( bcasdFile ); in Initialize()
68 m_FrameSize = m_Reader.GetFrameSize(); in Initialize()
92 m_Reader.Finalize(); in Finalize()
103 u32 eventCount = m_Reader.GetEventCount(); in ConvertSoundId()
106 const AnimSoundFile::AnimEvent* event = m_Reader.GetAnimEvent( i ); in ConvertSoundId()
266 u32 eventCount = m_Reader.GetEventCount(); in UpdateOneFrame()
270 const AnimSoundFile::AnimEvent* event = m_Reader.GetAnimEvent( i ); in UpdateOneFrame()
/NW4C-2.0.3/include/nw/snd/
Dsnd_StreamSoundFileLoader.h54 return m_Reader.GetDataBlockOffset(); in GetDataBlockOffset()
61 StreamSoundFileReader m_Reader; variable
Dsnd_AnimSoundImpl.h74 bool IsAvailable() const { return m_Reader.IsAvailable(); } in IsAvailable()
118 AnimSoundFileReader m_Reader; variable