Searched refs:m_ProjectionUpdater (Results 1 – 2 of 2) sorted by relevance
97 …r& ProjectionUpdater(CameraProjectionUpdater* projectionUpdater) { m_ProjectionUpdater.Reset(proje… in ProjectionUpdater()118 GfxPtr<CameraProjectionUpdater> m_ProjectionUpdater; variable254 CameraProjectionUpdater* GetProjectionUpdater() { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater()257 …const CameraProjectionUpdater* GetProjectionUpdater() const { return this->m_ProjectionUpdater.Get… in GetProjectionUpdater()260 …jectionUpdater(CameraProjectionUpdater* projectionUpdater) { this->m_ProjectionUpdater.Reset(proje… in SetProjectionUpdater()273 CameraProjectionUpdater* cameraProjectionUpdater = this->m_ProjectionUpdater.Release(); in SwapProjectionUpdater()274 this->m_ProjectionUpdater.Reset(projectionUpdater); in SwapProjectionUpdater()817 GfxPtr<CameraProjectionUpdater> m_ProjectionUpdater; variable
57 m_ProjectionUpdater(projectionUpdater), in Camera()194 if (!this->m_ProjectionUpdater) in Create()196 this->m_ProjectionUpdater.Reset(PerspectiveProjectionUpdater::Create(allocator)); in Create()206 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create()223 switch (this->m_ProjectionUpdater->GetResource().GetTypeInfo()) in Create()274 m_ProjectionUpdater, in Create()317 if (!this->m_ProjectionUpdater) in GetMemorySize()324 switch (this->m_ProjectionUpdater->GetResource().GetTypeInfo()) in GetMemorySize()592 NW_NULL_ASSERT(this->m_ProjectionUpdater); in UpdateCameraMatrix()612 this->m_ProjectionUpdater->Update(&this->m_ProjectionMatrix, &this->m_TextureProjectionMatrix); in UpdateCameraMatrix()[all …]