Searched refs:m_Position (Results 1 – 10 of 10) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Sound3DActor.cpp | 44 m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 57 m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 131 param.position = m_Position; in SetupSound() 198 nw::math::VEC3Sub( &m_Velocity, &position, &m_Position ); in SetPosition() 200 m_Position = position; in SetPosition() 216 m_Position = m_Velocity = nw::math::VEC3( 0.0f, 0.0f, 0.0f ); in ResetPosition() 248 param->position = m_Position; in detail_UpdateAmbientArg()
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| D | snd_MemorySoundArchive.cpp | 194 m_Position( 0 ) in MemoryFileStream() 202 m_Position = 0; in Close() 207 u32 readLen = ut::Min( length, m_Size - m_Position ); in Read() 208 std::memcpy( buf, ut::AddOffsetToPtr( m_pBuffer, m_Position ), readLen ); in Read() 216 m_Position = static_cast<u32>(offset); in Seek() 220 m_Position += offset; in Seek() 224 m_Position = m_Size - offset; in Seek()
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| D | snd_Sound3DListener.cpp | 35 : m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DListener() 50 nw::math::VEC3 oldPos = m_Position; in SetMatrix() 51 CalcPositionFromMatrix( mtx, &m_Position ); in SetMatrix() 59 nw::math::VEC3Sub( &m_Velocity, &m_Position, &oldPos ); in SetMatrix()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmLayout.cpp | 115 m_Position.x = x; in SetPosition() 116 m_Position.y = - y; in SetPosition() 117 m_Position.z = 0.0f; in SetPosition() 187 pane->SetTranslate( m_Position ); in SetupLayout()
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| D | SmCamera.cpp | 74 m_Position.x = 30.f; in SmCamera() 75 m_Position.y = 25.f; in SmCamera() 76 m_Position.z = 120.f; in SmCamera()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmCamera.h | 92 m_Position = *position; in SetPosition() 93 m_Camera->Transform().SetTranslate( m_Position ); in SetPosition() 109 *position = m_Position; in GetPosition() 227 nw::math::VEC3 m_Position; variable
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| D | SmLayout.h | 147 f32 GetPosX() const { return m_Position.x; } in GetPosX() 148 f32 GetPosY() const { return m_Position.y; } in GetPosY() 220 nw::math::VEC3 m_Position; variable
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_MemorySoundArchive.h | 135 virtual u32 Tell() const { return m_Position; } in Tell() 141 u32 m_Position; variable
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| D | snd_Sound3DActor.h | 193 const nw::math::VEC3& GetPosition() const { return m_Position; } in GetPosition() 288 nw::math::VEC3 m_Position; variable
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| D | snd_Sound3DListener.h | 129 const nw::math::VEC3& GetPosition() const { return m_Position; } in GetPosition() 322 nw::math::VEC3 m_Position; variable
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