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Searched refs:m_PlayerState (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp67 m_PlayerState = PLAYER_STATE_INIT; in Initialize()
76 m_PlayerState = PLAYER_STATE_INIT; in Initialize()
174 m_PlayerState = PLAYER_STATE_STOP; in Finalize()
247 ( m_PlayerState != PLAYER_STATE_PLAY ) || in Stop()
407 m_PlayerState = PLAYER_STATE_PLAY; in Update()
412 if ( m_PlayerState == PLAYER_STATE_PLAY ) in Update()
/NW4C-2.0.3/include/nw/snd/
Dsnd_BasicSound.h429 PlayerState m_PlayerState; variable