Searched refs:m_ParticleShapeCount (Results 1 – 1 of 1) sorted by relevance
292 if (m_ParticleShapeCount >= this->m_ParticleShapes.size()) return false; in AttachParticleShape()295 ++m_ParticleShapeCount; in AttachParticleShape()303 return m_ParticleShapeCount; in GetParticleShapesCount()312 NW_ASSERT(index >= 0 && index < m_ParticleShapeCount); in GetParticleShapes()322 NW_ASSERT(index >= 0 && index < m_ParticleShapeCount); in GetParticleShapes()386 m_ParticleShapeCount(0), in ParticleModel()410 int m_ParticleShapeCount; variable