Searched refs:m_ParticleShape (Results 1 – 2 of 2) sorted by relevance
569 node->m_ParticleShape = shape; in Create()841 m_ParticleShape(NULL), in ParticleCollection()949 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter()951 if (this->m_ParticleShape->GetVertexAttributeUsage(i) == usage) in SetParameter()953 this->m_ParticleShape->SetVertexParameter(i, side, ptr); in SetParameter()
339 ParticleShape* shape = this->m_ParticleShape; in SwapBuffer()493 ParticleShape* m_ParticleShape; variable