Searched refs:m_ParticleEmitters (Results 1 – 1 of 1) sorted by relevance
276 m_ParticleEmitters.clear(); in Clear()1071 bool isPushed = m_ParticleEmitters.push_back(particleEmitter); in PushParticleEmitter()1083 bool isPushed = m_ParticleEmitters.push_back(particleEmitter); in TryPushParticleEmitter()1093 return m_ParticleEmitters.begin(); in GetParticleEmitterBegin()1102 return m_ParticleEmitters.begin(); in GetParticleEmitterBegin()1111 return m_ParticleEmitters.end(); in GetParticleEmitterEnd()1120 return m_ParticleEmitters.end(); in GetParticleEmitterEnd()1294 m_ParticleEmitters(particleEmitters), in SceneContext()1312 ParticleEmitterArray m_ParticleEmitters; variable