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Searched refs:m_ParticleAnimFrameController (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleEmitter.h112 m_ParticleAnimFrameController.UpdateFrame(); in UpdateParticleFrame()
124 m_ParticleAnimFrameController.SetFrame(0); in Reset()
264 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
271 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
300 f32 time = m_ParticleAnimFrameController.GetFrame(); in IsAlive()
459 anim::AnimFrameController m_ParticleAnimFrameController; variable
Dgfx_ParticleModel.h186 m_ParticleAnimFrameController.UpdateFrame(); in UpdateParticleFrame()
330 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
337 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
387 m_ParticleAnimFrameController(0, 16777215, anim::PlayPolicy_Loop) in ParticleModel()
413 anim::AnimFrameController m_ParticleAnimFrameController; variable
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleEmitter.cpp260 m_ParticleAnimFrameController(0, 16777215, anim::PlayPolicy_Loop), in ParticleEmitter()
434 f32 prevTime = m_ParticleAnimFrameController.GetAnimFrame().GetLastFrame(); in Emission()
435 f32 time = m_ParticleAnimFrameController.GetFrame(); in Emission()