Home
last modified time | relevance | path

Searched refs:m_MeshRenderer (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp27 nw::gfx::MeshRenderer* m_MeshRenderer; member
30 : m_RenderContext(renderContext), m_MeshRenderer(meshRenderer) in RenderSceneInternalFunctor()
49 m_MeshRenderer->RenderMesh(mesh, model); in operator ()()
68 m_MeshRenderer( NULL ) in SmSceneCtrl()
113 m_MeshRenderer = nw::gfx::MeshRenderer::Create( m_Allocator ); in SmSceneCtrl()
114 m_MeshRenderer->SetRenderContext( m_RenderContext ); in SmSceneCtrl()
128 nw::gfx::SafeDestroy(m_MeshRenderer); in ~SmSceneCtrl()
220 RenderSceneInternalFunctor(m_RenderContext, m_MeshRenderer)); in Render()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp143 renderSystem->m_MeshRenderer = gfx::MeshRenderer::Create(allocator); in Create()
144 renderSystem->m_MeshRenderer->SetRenderContext(renderSystem->m_RenderContext); in Create()
264 gfx::SafeDestroy(this->m_MeshRenderer); in Destroy()
322 gfx::MeshRenderer* m_MeshRenderer; member
325 : m_RenderContext(renderContext), m_MeshRenderer(meshRenderer) in RenderSceneInternalFunctor()
344 this->m_MeshRenderer->RenderMesh(mesh, model); in operator ()()
534 RenderSceneInternalFunctor(renderContext, this->m_MeshRenderer)); in RenderScene()
544 RenderSceneInternalFunctor(renderContext, this->m_MeshRenderer)); in RenderScene()
599 RenderSceneInternalFunctor(renderContext, this->m_MeshRenderer)); in RenderStereoScene()
609 RenderSceneInternalFunctor(renderContext, this->m_MeshRenderer)); in RenderStereoScene()
[all …]
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h82 nw::gfx::MeshRenderer* m_MeshRenderer; variable
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h282 return this->m_MeshRenderer; in GetMeshRenderer()
496 m_MeshRenderer(NULL), in RenderSystem()
514 gfx::MeshRenderer* m_MeshRenderer; variable
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp953 nw::gfx::MeshRenderer* m_MeshRenderer; member
956 : m_RenderContext(renderContext), m_MeshRenderer(meshRenderer) in RenderSceneInternalFunctor()
975 this->m_MeshRenderer->RenderMesh(mesh, model); in operator ()()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp1019 nw::gfx::MeshRenderer* m_MeshRenderer; member
1022 : m_RenderContext(renderContext), m_MeshRenderer(meshRenderer) in RenderSceneInternalFunctor()
1041 this->m_MeshRenderer->RenderMesh(mesh, model); in operator ()()