Searched refs:m_MaxLightSets (Results 1 – 2 of 2) sorted by relevance
179 m_MaxLightSets(DEFAULT_MAX_LIGHT_SETS), in Builder()192 Builder& MaxLights(s32 max) { m_MaxLightSets = max; return *this; } in MaxLights()219 int m_MaxLightSets; variable
113 description.lightSets = LightSetArray(m_MaxLightSets, allocator); in Create()