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Searched refs:m_MaxFogs (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderContext.h180 m_MaxFogs(DEFAULT_MAX_FOGS), in Builder()
195 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
220 int m_MaxFogs; variable
Dgfx_SceneContext.h170 m_MaxFogs(DEFAULT_MAX_FOGS), in Builder()
219 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
248 s32 m_MaxFogs; variable
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneContext.cpp63 fogs = FogArray(this->m_MaxFogs, allocator); in Create()
Dgfx_RenderContext.cpp112 description.fogs = FogArray(m_MaxFogs, allocator); in Create()