Searched refs:m_LytParticleVisibleBtn (Results 1 – 2 of 2) sorted by relevance
87 SM_SAFE_DELETE( m_LytParticleVisibleBtn ); in ~Demo()340 …m_LytParticleVisibleBtn = new SmLytButton( m_LytCtrl->CreateSmLayout( btnParticleRes ), NULL, "But… in InitializeScene()341 m_Tab0Tree->AddChild( m_LytParticleVisibleBtn ); in InitializeScene()342 m_LytParticleVisibleBtn->SetPosition( baseX + 40.0f, -50.0f ); in InitializeScene()343 m_LytParticleVisibleBtn->SetTarget( this, DEMO_PARTICLE_VISIBLE_BTN ); in InitializeScene()763 m_Particle->SetVisible( m_LytParticleVisibleBtn->IsSwitch() ); in ReceveMessage()
153 SmLytButton* m_LytParticleVisibleBtn; variable