Searched refs:m_LutTargets (Results 1 – 2 of 2) sorted by relevance
47 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT]; member in nw::gfx::GraphicsDevice87 if (m_LutTargets[target] != lookupTable) in ActivateLookupTable()89 m_LutTargets[target] = lookupTable; in ActivateLookupTable()103 if (m_LutTargets[target] == lookupTable) in InvalidateLookupTable()105 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()116 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()232 m_LutTargets[target].ptr(), in Report()233 …m_LutTargets[target].IsValid() && m_LutTargets[target].GetName() != NULL ? m_LutTargets[target].Ge… in Report()
749 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT]; variable