Searched refs:m_LoadingBufferBlockIndex (Results 1 – 2 of 2) sorted by relevance
319 int m_LoadingBufferBlockIndex; // ロード用バッファのうち、ロード中のブロックの通し番号 variable
935 m_LoadingBufferBlockIndex = 0; in SetupPlayer()1788 task->m_BufferBlockIndex = m_LoadingBufferBlockIndex; in UpdateLoadingBlockIndex()1827 m_LoadingBufferBlockIndex++; in UpdateLoadingBlockIndex()1828 if ( m_LoadingBufferBlockIndex >= m_LoadingBufferBlockCount ) in UpdateLoadingBlockIndex()1831 m_LoadingBufferBlockIndex = 0; in UpdateLoadingBlockIndex()