Searched refs:m_LimitY (Results 1 – 1 of 1) sorted by relevance
230 int m_LimitY; member336 context.m_LimitY = buffer.m_Height; in InitializeContext()344 context.m_LimitY = buffer.m_Width; in InitializeContext()395 int posEndY = ut::Max(0, ut::Min((int)context.m_LimitY, y + height)); in Erase()567 if (y < 0 || context.m_LimitY <= y + FONT_HEIGHT) in DrawChar()