Searched refs:m_LimitX (Results 1 – 1 of 1) sorted by relevance
227 int m_LimitX; member335 context.m_LimitX = buffer.m_Width; in InitializeContext()343 context.m_LimitX = buffer.m_Height; in InitializeContext()391 int posEndX = ut::Max(0, ut::Min((int)context.m_LimitX, x + width)); in Erase()445 int width = (context.m_LimitX - x) / FONT_WIDTH; in DrawString()562 if (x < 0 || context.m_LimitX <= x + FONT_WIDTH) in DrawChar()