Searched refs:m_InitializeFlag (Results 1 – 8 of 8) sorted by relevance
46 m_InitializeFlag(false) in StreamSound()71 m_InitializeFlag = true; in Initialize()85 if ( ! m_InitializeFlag ) return; in Finalize()86 m_InitializeFlag = false; in Finalize()
50 m_InitializeFlag(false) in WaveSound()62 m_InitializeFlag = true; in Initialize()76 if ( ! m_InitializeFlag ) in Finalize()80 m_InitializeFlag = false; in Finalize()
52 m_InitializeFlag(false) in SequenceSound()65 m_InitializeFlag = true; in Initialize()79 if ( ! m_InitializeFlag ) in Finalize()83 m_InitializeFlag = false; in Finalize()
43 : m_InitializeFlag(false) in BasicSound()126 m_InitializeFlag = true; in Initialize()159 if ( ! m_InitializeFlag ) return; in Finalize()218 m_InitializeFlag = false; in Finalize()
114 bool m_InitializeFlag; variable
148 bool m_InitializeFlag; variable
193 bool m_InitializeFlag; variable
422 bool m_InitializeFlag; variable