Searched refs:m_Height (Results 1 – 12 of 12) sorted by relevance
103 nw::ut::ResF32 m_Height; member113 f32 width = m_Height * m_AspectRatio; in Rect()115 …ut::Rect( m_Center.x - width / 2, m_Center.y - m_Height / 2, m_Center.x + width / 2, m_Center.y + … in Rect()121 f32 GetHeight() const { return m_Height; } in GetHeight()126 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()156 m_Height = t - b; in SetWithoutFlip()157 m_AspectRatio = (r - l) / m_Height; in SetWithoutFlip()171 m_Height = b - t; in SetWithYFlip()172 m_AspectRatio = (r - l) / m_Height; in SetWithYFlip()183 m_Height = height; in Set()
51 nw::ut::ResS32 m_Height; member72 nw::ut::ResS32 m_Height; member
204 return m_Height; in GetHeight()215 return TexSize(m_Width, m_Height); in GetSize()228 m_Height = height; in SetSize()373 m_Height = src.GetSize().height; in Set()435 u16 m_Height; variable
60 m_Height(height) in FrameBufferInfo()74 u16 m_Height; member199 return m_Buffer.m_Height; in GetTargetHeight()
141 int GetHeight() const { return m_Height; } in GetHeight()162 m_Height(0) in Screenshot()174 int m_Height; variable
627 textureData->m_Height = m_Description.height; in Create()642 imageData->m_Height = m_Description.height; in Create()745 textureData->m_Height = m_Description.width; in Create()809 imageData[i].m_Height = m_Description.width; in Create()868 textureData->m_Height = m_Description.height; in Create()883 imageData->m_Height = m_Description.height; in Create()
34 , m_Height(0) in TexMap()
50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
336 context.m_LimitY = buffer.m_Height; in InitializeContext()343 context.m_LimitX = buffer.m_Height; in InitializeContext()886 m_Buffer.m_Height = height; in SetTargetBuffer()927 size_t size = pixelWriter.GetPixelSize() * m_Buffer.m_Width * m_Buffer.m_Height; in StoreCache()
81 this->m_Height = height; in Set()
231 rect.m_Height = projectionHeight; in CreateFrustumCamera()289 rect.m_Height = projectionHeight; in CreateOrthoCamera()