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Searched refs:m_Height (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResCamera.h103 nw::ut::ResF32 m_Height; member
113 f32 width = m_Height * m_AspectRatio; in Rect()
115 …ut::Rect( m_Center.x - width / 2, m_Center.y - m_Height / 2, m_Center.x + width / 2, m_Center.y + in Rect()
121 f32 GetHeight() const { return m_Height; } in GetHeight()
126 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()
156 m_Height = t - b; in SetWithoutFlip()
157 m_AspectRatio = (r - l) / m_Height; in SetWithoutFlip()
171 m_Height = b - t; in SetWithYFlip()
172 m_AspectRatio = (r - l) / m_Height; in SetWithYFlip()
183 m_Height = height; in Set()
Dgfx_ResTexture.h51 nw::ut::ResS32 m_Height; member
72 nw::ut::ResS32 m_Height; member
/NW4C-2.0.3/include/nw/lyt/
Dlyt_TexMap.h204 return m_Height; in GetHeight()
215 return TexSize(m_Width, m_Height); in GetSize()
228 m_Height = height; in SetSize()
373 m_Height = src.GetSize().height; in Set()
435 u16 m_Height; variable
/NW4C-2.0.3/include/nw/dev/
Ddev_DirectPrint.h60 m_Height(height) in FrameBufferInfo()
74 u16 m_Height; member
199 return m_Buffer.m_Height; in GetTargetHeight()
Ddev_Screenshot.h141 int GetHeight() const { return m_Height; } in GetHeight()
162 m_Height(0) in Screenshot()
174 int m_Height; variable
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp627 textureData->m_Height = m_Description.height; in Create()
642 imageData->m_Height = m_Description.height; in Create()
745 textureData->m_Height = m_Description.width; in Create()
809 imageData[i].m_Height = m_Description.width; in Create()
868 textureData->m_Height = m_Description.height; in Create()
883 imageData->m_Height = m_Description.height; in Create()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_TexMap.cpp34 , m_Height(0) in TexMap()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FrustumProjectionUpdater.cpp50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
Dgfx_OrthoProjectionUpdater.cpp50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_DirectPrint.cpp336 context.m_LimitY = buffer.m_Height; in InitializeContext()
343 context.m_LimitX = buffer.m_Height; in InitializeContext()
886 m_Buffer.m_Height = height; in SetTargetBuffer()
927 size_t size = pixelWriter.GetPixelSize() * m_Buffer.m_Width * m_Buffer.m_Height; in StoreCache()
Ddev_Screenshot.cpp81 this->m_Height = height; in Set()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp231 rect.m_Height = projectionHeight; in CreateFrustumCamera()
289 rect.m_Height = projectionHeight; in CreateOrthoCamera()