| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Memory.cpp | 149 m_Heap.Initialize(m_StartAddress, size, option); in Initialize() 156 m_Heap.Finalize(); in Finalize() 163 return m_Heap.GetTotalFreeSize(); in GetFreeSize() 170 return m_Heap.GetTotalSize(); in GetTotalSize() 177 return m_Heap.GetSizeOf(address); in GetMemoryBlockSize() 184 m_Heap.Dump(); in Dump()
|
| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 107 nw::snd::SoundHeap m_Heap; member in HioSoundArchiveApp 199 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundManager() 292 if ( m_Heap.IsValid() ) in CloseSoundArchive() 294 m_Heap.Destroy(); in CloseSoundArchive() 415 m_Heap.LoadState( 0 ); // �q�[�v���Z�b�g in OnUpdatePad() 416 if ( ! m_DataManager.LoadData( id, &m_Heap ) ) in OnUpdatePad()
|
| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Memory.h | 154 void* memory = m_Heap.Allocate(size, alignment); in Alloc() 193 m_Heap.Free(memory); in Free() 287 nn::fnd::ExpHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 39 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 43 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| D | SimpleApp.h | 40 nw::snd::SoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 39 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 43 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| D | HoldSoundApp.h | 40 nw::snd::SoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 42 if ( ! m_DataManager.LoadData( "SEQ_MARIOKART", &m_Heap ) ) in OnInitialize() 46 if ( ! m_DataManager.LoadData( "SE_YOSHI", &m_Heap ) ) in OnInitialize() 117 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| D | LabelStringApp.h | 40 nw::snd::SoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 46 if ( ! m_DataManager.LoadData( SE_SIN440, &m_Heap ) ) in OnInitialize() 50 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 118 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| D | SoundActorApp.h | 41 nw::snd::SoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/filter/sources/ |
| D | main.cpp | 101 nw::snd::SoundHeap m_Heap; member in FilterApp 128 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 132 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 197 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 42 nw::snd::SoundHeap m_Heap; member in WithSdkApp 112 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 116 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 182 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 285 m_Heap.Destroy(); in OnFinalize()
|
| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 42 nw::snd::SoundHeap m_Heap; member in CreateSoundThreadManuallyApp 128 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 132 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 207 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 305 m_Heap.Destroy(); in OnFinalize()
|
| /NW4C-2.0.3/demos/snd/effect/sources/ |
| D | main.cpp | 57 nw::snd::SoundHeap m_Heap; member in EffectApp 108 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 112 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 175 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| /NW4C-2.0.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 121 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 180 if ( ! m_DataManager.LoadData( WSD_YOSHI, &m_Heap, nw::snd::SoundDataManager::LOAD_WSD ) ) in InitializeDemo()
|
| D | externalFileApp.h | 44 nw::snd::SoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 39 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 110 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|
| D | OriginalSoundHeapApp.h | 68 OriginalSoundHeap m_Heap; variable
|
| /NW4C-2.0.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.h | 42 nw::snd::SoundHeap m_Heap; variable
|
| D | Sound3dApp.cpp | 58 if ( ! m_DataManager.LoadData( SE_SQUARE, &m_Heap ) ) in OnInitialize() 122 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
|