Home
last modified time | relevance | path

Searched refs:m_Handle (Results 1 – 25 of 25) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimEventPlayer.cpp59 m_Handle.SetVolume( static_cast<f32>( eventInfo.volume ) / 128.0f ); in InitParam()
63 m_Handle.SetPitch( eventInfo.pitch ); in InitParam()
73 if ( m_Handle.IsAttachedSound() && m_IsStopWhenFinalize ) in Finalize()
75 m_Handle.Stop( 0 ); in Finalize()
89 if ( ! starter.StartSound( &m_Handle, soundLabel ).IsSuccess() ) in StartEvent()
96 if ( ! starter.StartSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in StartEvent()
116 if ( ! starter.HoldSound( &m_Handle, soundLabel ).IsSuccess() ) in HoldEvent()
123 if ( ! starter.HoldSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in HoldEvent()
130 m_Handle.detail_GetAttachedSound()->SetAutoStopCounter( 0 ); in HoldEvent()
138 m_Handle.Stop( 0 ); in ForceStop()
[all …]
/NW4C-2.0.3/demos/snd/filter/sources/
Dmain.cpp102 nw::snd::SoundHandle m_Handle; member in FilterApp
248 m_Handle.Stop( 0 ); in OnUpdatePad()
249 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
256 m_Handle.Stop( 0 ); in OnUpdatePad()
257 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
264 m_Handle.Stop( 0 ); in OnUpdatePad()
265 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
335 m_Handle.Stop( 3 ); in OnUpdatePad()
349 m_Handle.SetLpfFreq( 0.0f ); in SetFilter()
350 m_Handle.SetBiquadFilter( 0, 0.0f ); in SetFilter()
[all …]
/NW4C-2.0.3/demos/snd/simple/sources/
DSimpleApp.cpp141 m_Handle.Stop( 0 ); in OnUpdatePad()
142 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
148 m_Handle.Stop( 0 ); in OnUpdatePad()
149 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
155 m_Handle.Stop( 0 ); in OnUpdatePad()
156 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
162 m_Handle.Stop( 3 ); in OnUpdatePad()
DSimpleApp.h41 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/labelString/sources/
DLabelStringApp.cpp173 m_Handle.Stop( 0 ); in OnUpdatePad()
174 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SEQ_MARIOKART" ).IsSuccess(); in OnUpdatePad()
180 m_Handle.Stop( 0 ); in OnUpdatePad()
181 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SE_YOSHI" ).IsSuccess(); in OnUpdatePad()
187 m_Handle.Stop( 0 ); in OnUpdatePad()
188 bool result = m_ArchivePlayer.StartSound( &m_Handle, "STRM_MARIOKART" ).IsSuccess(); in OnUpdatePad()
194 m_Handle.Stop( 3 ); in OnUpdatePad()
DLabelStringApp.h41 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp116 m_Handle.Stop( 0 ); in OnUpdatePad()
117 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
123 m_Handle.Stop( 0 ); in OnUpdatePad()
124 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
130 m_Handle.Stop( 3 ); in OnUpdatePad()
DMemorySoundArchiveApp.h40 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/effect/sources/
Dmain.cpp58 nw::snd::SoundHandle m_Handle; member in EffectApp
231 m_Handle.Stop( 0 ); in OnUpdatePad()
232 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
233 nw::snd::SequenceSoundHandle handle( &m_Handle ); in OnUpdatePad()
240 m_Handle.Stop( 0 ); in OnUpdatePad()
241 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
242 nw::snd::WaveSoundHandle handle( &m_Handle ); in OnUpdatePad()
249 m_Handle.Stop( 0 ); in OnUpdatePad()
250 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
251 nw::snd::StreamSoundHandle handle( &m_Handle ); in OnUpdatePad()
[all …]
/NW4C-2.0.3/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp152 m_Handle.Stop( 0 ); in OnUpdatePad()
153 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_YOSHI ).IsSuccess(); in OnUpdatePad()
158 m_Handle.Stop( 0 ); in OnUpdatePad()
159 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad()
164 m_Handle.Stop( 3 ); in OnUpdatePad()
DplayerHeapApp.h43 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimEventPlayer.h45 bool IsAttachedSound() const { return m_Handle.IsAttachedSound(); } in IsAttachedSound()
52 return m_Handle.detail_GetAttachedSound()->GetPlayerPriority(); in GetPlayingSoundPriority()
79 SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/externalFile/sources/
DexternalFileApp.cpp159 m_Handle.Stop(0); in OnUpdatePad()
160 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_YOSHI ).IsSuccess(); in OnUpdatePad()
166 m_Handle.Stop(0); in OnUpdatePad()
167 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad()
173 m_Handle.Stop( 3 ); in OnUpdatePad()
DexternalFileApp.h45 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp43 nw::snd::SoundHandle m_Handle; member in WithSdkApp
328 m_Handle.Stop( 0 ); in OnUpdatePad()
329 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
335 m_Handle.Stop( 0 ); in OnUpdatePad()
336 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
342 m_Handle.Stop( 3 ); in OnUpdatePad()
/NW4C-2.0.3/demos/snd/holdSound/sources/
DHoldSoundApp.cpp159 bool result = m_ArchivePlayer.HoldSound( &m_Handle[0], SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
165 bool result = m_ArchivePlayer.HoldSound( &m_Handle[1], SE_YOSHI ).IsSuccess(); in OnUpdatePad()
171 bool result = m_ArchivePlayer.HoldSound( &m_Handle[2], STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
DHoldSoundApp.h41 nw::snd::SoundHandle m_Handle[3]; variable
/NW4C-2.0.3/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp146 m_Handle.Stop( 0 ); in OnUpdatePad()
147 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
153 m_Handle.Stop( 3 ); in OnUpdatePad()
DOriginalSoundHeapApp.h69 nw::snd::SoundHandle m_Handle; variable
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp43 nw::snd::SoundHandle m_Handle; member in CreateSoundThreadManuallyApp
352 m_Handle.Stop( 0 ); in OnUpdatePad()
353 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad()
359 m_Handle.Stop( 0 ); in OnUpdatePad()
360 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
366 m_Handle.Stop( 3 ); in OnUpdatePad()
/NW4C-2.0.3/demos/snd/hioSoundArchive/sources/
Dmain.cpp108 nw::snd::SoundHandle m_Handle; member in HioSoundArchiveApp
407 m_Handle.Stop( 0 ); in OnUpdatePad()
422 bool ret = m_ArchivePlayer.StartSound( &m_Handle, id ).IsSuccess(); in OnUpdatePad()
427 m_Handle.Stop( 3 ); in OnUpdatePad()
/NW4C-2.0.3/demos/snd/soundActor/sources/
DSoundActorApp.h42 nw::snd::SoundHandle m_Handle; variable
DSoundActorApp.cpp162 bool result = m_Actor.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
/NW4C-2.0.3/demos/snd/sound3d/sources/
DSound3dApp.h43 nw::snd::SoundHandle m_Handle; variable
DSound3dApp.cpp211 m_3dActor.HoldSound( &m_Handle, SE_SQUARE ); in OnUpdatePad()
216 m_3dActor.HoldSound( &m_Handle, SE_3D_DOPPLER ); in OnUpdatePad()