Home
last modified time | relevance | path

Searched refs:m_FreeInstances (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h565 m_FreeInstances(mainAllocator), in ParticleEffect()
620 ParticleHandle* node = this->m_FreeInstances.Back(); in LeaseInstance()
621 this->m_FreeInstances.PopBack(); in LeaseInstance()
641 this->m_FreeInstances.PushBack(topNode); in ReleaseInstance()
715 return this->m_FreeInstances.Size(); in GetFreeSize()
730 this->m_FreeInstances.push_back(node); in AddPool()
737 while (this->m_FreeInstances.Size() > 0) in FreePool()
739 ParticleHandle* node = this->m_FreeInstances.Back(); in FreePool()
740 this->m_FreeInstances.PopBack(); in FreePool()
775 ut::MoveArray<ParticleHandle*> m_FreeInstances; variable