Searched refs:m_FrameNum (Results 1 – 2 of 2) sorted by relevance
390 return m_FrameNum; in GetFrameNum()509 u8 m_FrameNum; variable
396 m_FrameNum = 0; in Window()403 for (int i = 0; i < m_FrameNum; ++i) in Window()439 for (int i = 0; i < m_FrameNum; ++i) in InitTexNum()466 m_FrameNum = 0; in InitFrame()470 m_FrameNum = frameNum; in InitFrame()478 Layout::DeleteArray(m_Frames, m_FrameNum); in ~Window()544 for (int i = 0; i < m_FrameNum; ++i) in FindMaterialByName()608 const WindowFrameSize frameSize = GetFrameSize(m_FrameNum, m_Frames); in DrawSelf()615 switch (m_FrameNum) in DrawSelf()855 return u8(1 + m_FrameNum); in GetMaterialNum()[all …]