Searched refs:m_Frame (Results 1 – 8 of 8) sorted by relevance
38 MoveValue() : m_Origin(0), m_Target(0), m_Frame(0), m_Counter(0) {} in MoveValue()53 m_Frame = 0; in InitValue()71 m_Frame = frames; in SetTarget()100 m_Origin + ( m_Target - m_Origin ) * m_Counter / m_Frame in GetValue()113 void Update() { if ( m_Counter < m_Frame ) ++m_Counter; } in Update()124 bool IsFinished() const { return m_Counter >= m_Frame; } in IsFinished()138 return m_Frame - m_Counter; in GetRemainingCount()144 CountType m_Frame; variable
68 f32 GetFrame() const { return m_Frame; } in GetFrame()76 m_LastFrame = m_Frame; in SetFrame()77 m_Frame = frame; in SetFrame()95 m_Frame = animFrame.GetFrame(); in Set()106 m_Frame = frame; in Set()116 m_Frame = m_LastFrame = frame; in ResetFrame()120 f32 GetDelta() const { return m_Frame - m_LastFrame; } in GetDelta()123 bool IsOrder() const { return m_Frame >= m_LastFrame; } in IsOrder()133 return m_Frame == rhs.m_Frame && m_LastFrame == rhs.m_LastFrame;137 return m_Frame != rhs.m_Frame || m_LastFrame != rhs.m_LastFrame;[all …]
88 ut::ResF32 m_Frame; member91 f32 GetFrame() const { return m_Frame; } in GetFrame()92 f32 GetFrameF32() const { return m_Frame; } in GetFrameF32()109 ut::ResF32 m_Frame; member114 f32 GetFrame() const { return m_Frame; } in GetFrame()115 f32 GetFrameF32() const { return m_Frame; } in GetFrameF32()151 ut::ResF32 m_Frame; member155 f32 GetFrame() const { return m_Frame; } in GetFrame()164 ut::ResU16 m_Frame; // fx10.5 member168 u32 GetFrame() const { return m_Frame; } in GetFrame()[all …]
37 m_Frame = 0.f; in FrameWorkStatus()103 m_Frame += addFrame; in AddFrame()109 return m_Frame; in GetFrame()115 m_Frame = frane; in SetFrame()188 f32 m_Frame; variable
106 void SetFrame(f32 frame) { m_Frame = frame; } //!< @details :private in SetFrame()107 f32 GetFrame() const { return m_Frame; } //!< @details :private in GetFrame()138 m_Frame(0.0f), in SharedAnimCache()156 f32 m_Frame; variable
96 return m_Frame; in GetFrame()109 m_Frame = frame; in SetFrame()333 f32 m_Frame; variable
108 static FrameType GetFrame( const KeyType* pKey ) { return pKey->m_Frame; } in GetFrame()109 …32 GetFrameF32( const ResFloatSegmentFVData*, const KeyType* pKey ) { return pKey->m_Frame; } in GetFrameF32()299 static FrameType GetFrame( const KeyType* pKey ) { return u32(pKey->m_Frame); } in GetFrame()
379 m_Frame(0) in AnimTransform()