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Searched refs:m_FragmentLightingHash (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Material.cpp350 buffer->m_FragmentLightingHash = 0x0; in CopyResMaterial()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResMaterial.h206 nw::ut::ResU32 m_FragmentLightingHash; member