Searched refs:m_FontCommandBuffer (Results 1 – 2 of 2) sorted by relevance
57 m_FontCommandBuffer( NULL ), in GraphicsDrawing()357 m_FontCommandBuffer = allocator->Alloc(vtxBufCommandBufferSize); in InitializeFont()358 NN_NULL_ASSERT(m_FontCommandBuffer); in InitializeFont()403 m_FontCommandBuffer = allocator->Alloc(vtxBufCommandBufferSize); in InitializeFont()404 NN_NULL_ASSERT(m_FontCommandBuffer); in InitializeFont()427 os::SafeFree(m_FontCommandBuffer, m_FontAllocator); in DestroyFont()831 m_Drawer.Initialize(m_FontCommandBuffer, shaderBinary, shaderSize); in InitializeFontShader()
497 void* m_FontCommandBuffer; variable