Searched refs:m_FogDirty (Results 1 – 2 of 2) sorted by relevance
73 m_FogDirty(true) in SceneEnvironment()343 this->m_FogDirty = true; in SetActiveFog()435 return m_FogDirty; in IsFogDirty()442 m_FogDirty = fogDirty; in SetFogDirty()449 m_FogDirty = flagsDirty; in SetAllFlagsDirty()508 bool m_FogDirty; variable
144 m_FogDirty =true; in ResetFog()