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Searched refs:m_Event (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp52 : m_Event(true), in BasicSoundPlayer()
58 m_Event.Signal(); in BasicSoundPlayer()
63 m_Event.ClearSignal(); in Initialize()
76 m_Event.Signal(); in Finalize()
Dsnd_Task.cpp27 : m_Event(true), in Task()
31 m_Event.Signal(); in Task()
Dsnd_TaskManager.cpp84 task->m_Event.ClearSignal(); in AppendTask()
183 task->m_Event.Signal(); in ExecuteTask()
203 task->m_Event.Wait(); in CancelTask()
257 curItr->m_Event.Signal(); in RemoveTask()
290 curItr->m_Event.Signal(); in RemoveTaskById()
/NW4C-2.0.3/include/nw/snd/
Dsnd_Task.h52 void Wait() { m_Event.Wait(); } in Wait()
63 nn::os::LightEvent m_Event; variable
Dsnd_BasicSoundPlayer.h107 bool TryWaitInstanceFree() { return m_Event.TryWait(); } in TryWaitInstanceFree()
108 void WaitInstanceFree() { m_Event.Wait(); } in WaitInstanceFree()
120 nn::os::LightEvent m_Event;