Searched refs:m_CurrentSpeed (Results 1 – 2 of 2) sorted by relevance
45 m_CurrentSpeed( 1.0f ) in AnimSoundImpl()167 m_CurrentSpeed = ( frame - m_CurrentFrame ) / m_BaseStep; in UpdateFrame()729 m_CurrentSpeed ); in WritePlaySpeedToSequenceVariable()
131 f32 m_CurrentSpeed; variable