Searched refs:m_CommandCacheSize (Results 1 – 9 of 9) sorted by relevance
105 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()109 …shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.ref().m_CommandCacheSize ); in ActivateDescription()
192 shape->m_CommandCacheSize[bufferSide] = commandIndex * sizeof(u32); in SetupParticleVertexAttributeCommand()675 m_CommandCacheSize[i] = 0; in ParticleShape()694 this->m_CommandCacheSize[i] = 0; in ~ParticleShape()
902 NW_ASSERT(indexStream.ref().m_CommandCacheSize > 0); in RenderPrimitive()903 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
280 …eCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSize[bufferSide]); in RenderParticleShape()
272 resStream.ref().m_CommandCacheSize = commandSize; in Setup()310 indexStream.ref().m_CommandCacheSize ); in SetupDrawCommand()313 NW_ASSERT( resultSize == indexStream.ref().m_CommandCacheSize ); in SetupDrawCommand()411 resStream.ref().m_CommandCacheSize = 0; in Cleanup()
180 resBinaryShader.ref().m_CommandCacheSize = writtenSize; in ResBinaryShader_Setup()248 resBinaryShader.ref().m_CommandCacheSize = 0; in Cleanup()355 ref().m_CommandCacheSize = writtenSize; in Setup()410 this->ref().m_CommandCacheSize = 0; in Cleanup()
97 u32 m_CommandCacheSize; member119 s32 m_CommandCacheSize; member812 int GetCommandCacheSize() const { return ref().m_CommandCacheSize; } in GetCommandCacheSize()
451 s32 m_CommandCacheSize; member
401 s32 m_CommandCacheSize[2]; variable