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Searched refs:m_CommandCache (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp104 NW_NULL_ASSERT( shader.ref().m_CommandCache ); in ActivateDescription()
105 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()
108 NW_NULL_ASSERT( shaderProgramDescription.ref().m_CommandCache ); in ActivateDescription()
109 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()
Dgfx_ParticleShape.cpp65 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand()
500 node->m_CommandCache[side] = reinterpret_cast<u32*>(nodememory); in Create()
674 m_CommandCache[i] = NULL; in ParticleShape()
691 if (this->m_CommandCache[i] != NULL) in ~ParticleShape()
693 this->m_CommandCache[i] = NULL; in ~ParticleShape()
Dgfx_RenderContext.cpp901 NW_NULL_ASSERT(indexStream.ref().m_CommandCache); in RenderPrimitive()
903 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
Dgfx_MeshRenderer.cpp280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp179 resBinaryShader.ref().m_CommandCache = buffer; in ResBinaryShader_Setup()
244 if ( resBinaryShader.ref().m_CommandCache != NULL ) in Cleanup()
246 resBinaryShader.ref().m_CommandAllocator->Free( resBinaryShader.ref().m_CommandCache ); in Cleanup()
247 resBinaryShader.ref().m_CommandCache = NULL; in Cleanup()
335 if ( ref().m_CommandCache ) in Setup()
354 ref().m_CommandCache = buffer; in Setup()
404 if ( this->ref().m_CommandCache ) in Cleanup()
408 allocator->Free( this->ref().m_CommandCache ); in Cleanup()
409 this->ref().m_CommandCache = NULL; in Cleanup()
Dgfx_ResShape.cpp271 resStream.ref().m_CommandCache = allocator->Alloc(commandSize, 4); in Setup()
306 NW_NULL_ASSERT( indexStream.ref().m_CommandCache ); in SetupDrawCommand()
309 indexStream.ref().m_CommandCache, in SetupDrawCommand()
407 if (resStream.IsValid() && resStream.ref().m_CommandCache) in Cleanup()
409 this->ref().m_CommandAllocator->Free(resStream.ref().m_CommandCache); in Cleanup()
410 resStream.ref().m_CommandCache = NULL; in Cleanup()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h66 nw::ut::ResU32 m_CommandCache[14]; member
601 u32* GetCommandCache() { return &ref().m_CommandCache[0]; } in GetCommandCache()
602 const u32* GetCommandCache() const { return &ref().m_CommandCache[0]; } in GetCommandCache()
621 return ref().m_CommandCache[ResPixelBasedTextureMapperData::ADDRESS_INDEX] != 0; in NW_RES_FIELD_PRIMITIVE_DECL()
629 ref().m_CommandCache[ResPixelBasedTextureMapperData::ADDRESS_INDEX] = 0; in ResetCommand()
Dgfx_ResShader.h96 void* m_CommandCache; member
118 void* m_CommandCache; member
805 const void* GetCommandCache() const { return ref().m_CommandCache; } in NW_RES_CTOR_INHERIT()
Dgfx_ResVertex.h450 void* m_CommandCache; member
Dgfx_ResMaterial.h69 void* m_CommandCache; member
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleShape.h400 void* m_CommandCache[2]; variable