Searched refs:m_CommandAllocator (Results 1 – 6 of 6) sorted by relevance
152 resBinaryShader.ref().m_CommandAllocator = allocator; in ResBinaryShader_Setup()242 os::IAllocator* allocator = resBinaryShader.ref().m_CommandAllocator; in Cleanup()246 resBinaryShader.ref().m_CommandAllocator->Free( resBinaryShader.ref().m_CommandCache ); in Cleanup()255 resBinaryShader.ref().m_CommandAllocator->Free( shaderInfo ); in Cleanup()275 resBinaryShader.ref().m_CommandAllocator = NULL; in Cleanup()285 NW_ASSERT( allocator == ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator ); in Setup()406 … os::IAllocator* allocator = ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator; in Cleanup()
260 this->ref().m_CommandAllocator = allocator; in Setup()409 this->ref().m_CommandAllocator->Free(resStream.ref().m_CommandCache); in Cleanup()419 ref().m_CommandAllocator = NULL; in Cleanup()
185 ref().m_CommandAllocator = allocator; in Setup()216 ref().m_CommandAllocator->Free(ref().m_ActivateCommandCache); in Cleanup()
51 nw::os::IAllocator* m_CommandAllocator; member
90 nw::os::IAllocator* m_CommandAllocator; member
121 nw::os::IAllocator* m_CommandAllocator; member